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 "Game of Life" cellular automata live performance

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ajp
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Joined: 10 Dec 2019
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PostPosted: Fri May 08, 2020 8:32 am    "Game of Life" cellular automata live performance Reply with quoteBack to top

Recently I've been playing around with the cellular automata mutation function of the wonderful app Xynthesizr. I was inspired to look at this again after hearing of the passing of the mathematician John Conway who developed the rules for this cellular automata.

First was a simple piece I quickly put together with three instances of Xynthesizr on three devices. On the iPhone and in the custom bound area of the larger iPad I have regions that morph based on the rules of Conway's Game of Life and I populated them with "gliders"; constructs in LIFE that will continuously traverse the infinite plane on diagonal paths....

https://youtu.be/DuiK2mWb3R4

Diving in further I made another piece where I set up a "Copperhead" and three "Lightweight spaceship" gliders on a simple custom scale (I, IV, V) so the dense note clusters can work in a more musical context. Because these move orthogonally, I could use them as an ostinato.

Complementing this with the wonderful Fugue Machine, a very "playable" sequencer.

https://youtu.be/SO1miuxIM1U

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